LIGHTHOUSE BAY FX
β¬199
https://schema.org/InStock
eur
Jeremy White
Create cinematic water FX with this advanced, production-ready simulation pack β the exact project files used to produce the Lighthouse Bay crashing wave sequence.
Perfect for FX artists who want to study, customize, or build on a fully integrated workflow across LiquiGen, Houdini, and Blender.
π§ Whatβs Included:
π LiquiGen Scene
- Fluid simulation setup with accurate collision objects (lighthouse + shoreline geometry)
- Optimized for fast iteration and clean whitewater export
π Houdini Scene
- Import cached fluid and particle data from LiquiGen
- Custom whitewater simulation with enhanced mesh detailing
- Export-ready USD output for Blender integration
π¨ Blender Scene
- Import fully shaded fluid mesh and whitewater via USD
- Final render setup using Cycles (lighting, shading, camera, render sequence)
π οΈ Software Requirements:
- LiquiGen 1.0 (pre-release)
- Houdini 20.5
- Blender 4.5+
Note: This is not a tutorial β itβs a complete working project file with geometry, and setup required to reproduce the final shot.
Basic experience with LiquiGen, Houdini, and Blender is recommended (especially for relinking paths and adjusting simulation settings).
LiquiGen, Houdini and Blender Scene files with Collision Meshes.
Size
786 MB
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No refunds allowed